26th September 2015 - 28th February 2016
Opening 26th September
Vitra Museum
Charles-Eames-Straße 2, 79576 Weil am Rhein, Germany
The film follows the ghost of Walter Gropius on an extended drift through ten of the game’s worlds, shadowing him as he ponders the social and political fundamentals of creativity. Fragments of conversations with the creators of maps and servers, memories from the past, observations, speculations, and conjectures of one of the 20th century’s great utopians intersect with a transnational digital universe in which learning, labor, and play are all mediated by the basic shape of the block.
Commissioned for the exhibition “The Bauhaus #itsalldeisgn” celebrating the 100th Anniversary of the Bauhaus at the Vitra Museum in Weil am Rhein (DE), Charli Tapp soundtracked the movie produced by Space Caviar using exclusively hardware synths and instruments aimed at childhood musical education, in line with the spirit of playful research carried by the Bauhaus in its time, and Minecraft then.
Drifting in childlike wonder through the imaginary landscapes of a culture whose transition from the industrial to the digital is complete, W_Gropius becomes a pioneer of uncharted spatial dimensions—intangible meta-mechanics, utopian city plans, robotic prototypes, dream-like realities— tracing, as he progresses, the art of construction from the physical to the cybernetic.
Directed by Space Caviar (Joseph Grima, Martina Muzi)
Soundtrack: Charli Tapp
Voice: Simon Beckmann
Produced with Replay Mod by Crushed Pixel and johni0702
Skin Design: Brain Juice
Filmed on location in:
The Dropper by Bigre
Titan City by Colonial Puppet
Minecraft Automatic Farms by RedstoneSpire
Red rose city Cathedral by Caesreon Team
Scale model of my house by Capp00
Climate Hope City by Block works Team
Redstone Computer by LPG
Controllable Battle Robots by CubeHamster
Bauhaus building by Jduartemiller
Sango Sho dreamscape by Lentebriesje
SkyBlock by Noobcrew
Produced with support of Vitra Design Museum, Weil am Rhein